Showing posts with label Vyper. Show all posts
Showing posts with label Vyper. Show all posts

Thursday, February 2, 2012

Fixed List Analysis- Vyper

Image from Bruno at CoolMiniorNotCVinton over at Dark Future games did a nice article on using little used units, such as the Vyper. One of the nice things about the Eldar codex is that even the worst units in the codex usually have some value. They tend to be overpriced but are usually capable of doing something if used properly.

The Vyper is probably the exception to this rule. Open-topped and Armor 10 make it to fragile to get near the enemy, BS3 makes it too unreliable to shoot the enemy. About the only good thing you can say about this is that is such a non-threat that you don't have to worry about it getting blown up so it can contest an objective late game.

Wednesday, January 25, 2012

Corsair Army List Analysis

I was fortunate enough to get a copy of IA11 for Christmas and since then have been trying to get some games in with the new Corsair list.  I've managed to get 2 1850 games in and 1 Apoc game that doesn't really count.  Both 1850 games have been vs. blood angels and I have to say I really like how the army plays.  It is similar to a mech Eldar army but taken to an extreme.  Eldar are shooty, Corsairs are super shooty, Eldar are fragile, Corsairs deem of the day they can be a tough as Eldar.  Craftworld eldar can be fast, corsairs are always fast.  There are a few items that the corsairs really miss, namely quality psychic powers and defense.  Overall I think FW did a good job making an alternate list that is similar but different without making it over/underpowered.  The internal balance could use some tweaking but no codex is perfect.

Here are a few sentences about each unit.